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This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!
This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links! |
This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!
Update 11-06-19 | |
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Quick Info | |
Build | 0.2.61.18097 |
Date | November 06, 2019 |
Size | ? |
Wipe | No |
Social | |
Twitter Link | |
Reddit Link | |
Steam | Steam Link |
Chronology | |
Previous | 0.2.60.17957 |
Next | 0.2.62.18218 (Hotfix) |
Bug Fixes[]
- Fixed client performance drop introduced in the last patch.
- Minor client performance improvements.
- Fixed wall blueprints sometimes being un-finishable (red) after already placed.
- Fixed base door blueprints being un-finishable (red) after relog.
- Fixed bug with compound bow tuning not working in multiplayer.
- Fixed a bug where one was unable to interact with ramsons or see ramsons in vicinity
- Fixed a bug where weapon attachment icons could be overlapping empty slots
- Fixed a bug where maxing out a skill would still display a 3/4 progress in the GUI
- Fixed the bug with sunglasses disappearing when dropped on floor.
- Possible fix for permanently locked doors
- Possible fix for new base elements not being influenced by existing flags
- Fixed the bug where you couldn't interact with shelters.
- Fixed a bug where completely using items doesn't destroy them
Quality Of Life Additions[]
- Removed unused skills from the metabolism GUI.
- Remove defecate struggle sounds.
- Player will produce jump grunts only if low on stamina.
- Reduced attenuation radius for swing and punch impact sounds.
- Vehicles should not despawn in SP no matter how much time passed.
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