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This update has not yet been incorporated into the wiki, You can help Scum Wiki by going to the pages called out in this update and adding any changes! If you're not quite sure what this means, check out this guide on how to add these changes!
This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links! |
This update still needs links added to it to other pages in the wiki, You can help Scum Wiki by adding links to other pages! Check out this guide on how to add these links!
Update 10-28-19 | |
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Quick Info | |
Build | 0.2.60.17957 |
Date | October 28, 2019 |
Size | ? |
Wipe | No |
Social | |
Twitter Link | |
Steam | Steam Link |
Chronology | |
Previous | 0.2.59.17926 |
Next | 0.2.61.18097 (Hotfix) |
Audio/Sounds[]
Before we go into the bugfixes, I owe an apology to Rale, our sound guy. I forgot to include the whole audio part that we added in the last patch on Friday. Beers on me!
- Sound occlusion is re-enabled, so solid objects between listener and emitter will dim sounds.
- Noise propagation from bunkers to the outside is applied correctly now search, walking, door opening sounds etc... that are originating in the bunker/outside can't be heard outside/bunker anymore. This is not applied to sentries and puppets at the moment.
- Animal startle and attack sounds can be heard on a x3 bigger radius now.
- Puppet intimidation noises can now be heard on a x3 bigger radius now.
- New weapon sounds for M16, MK18 and shotguns.
Bug Fixes[]
- Fixed crashing when taking things out of chests and usage not showing for items inside of chests.
- Fixed the bug where right-clicking or holding "F" wouldn't open the interaction menu.
- Fixed the bug where you could not climb onto ladder on dam power building in multiplayer.
- Fixed the bug where window fortifications were unable to be completed once placed.
- Fixed the bug where item usage and magazine ammo weren't visible in the GUI when items were in chests or vehicles
- Fixed the bug where some base elements would show red (unfinishable) after placed when snapping.
- Fixed some collision issues with some models.
- The supporter mask won't spawn anymore in the world anymore.
- Reduced HRTF and occlusion impact on 3rd person gunshot sounds and reflections.
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