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SCUM - Hotfix 0.5.9.35890
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Build 0.5.9.35890
Date July 6th, 2021
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SCUM - Hotfix 0.5.9.35890[]

Hello everyone, happy Tuesday! We have hotfix for you with an important update. Check it out!

0.5.9.35890 hotfix card.jpg

Anti-Cheat[]

Here it is folks! We have heard your feedback and got to work to address a concern that has been troubling us. We started with the first wave of new anti-cheat methods and reprimands. We cannot exactly say what that entails for obvious reasons but you should be having a much better experience.

Remember the more feedback and reports you provide us the better experience we can provide you, so keep them rolling

Bug Fixes[]

  • Fixed the bug where items in inventory would sometimes overlap.
  • Fixed the bug where camo jacket would stay floating when dropped.
  • Fixed the bug where sewing kits would still disappear even if the repair action was cancelled.
  • Fixed the bug where it was possible to do shenanigans with burying items.
  • Fixed the bug where it was possible to build BB elements on top of cargo drops.
  • Fixed the bug where it was possible to reignite flares indefinitely.
  • Fixed the bug where igniting flares would sometimes cause a crash.
  • Fixed the bug where entering photo mod with weapon in hand would bug out your character.
  • Fixed the bug where blueprint would recognize items with 0 uses.
  • Fixed the bug where you could not jump through windows that recently had fortifications on them.
  • Fixed the bug where some items would not get destroyed when reaching 0 usages.
  • Fixed the bug where it was not possible to bury items on steeper slopes.
  • Fixed the bug where player could move for a while before the cutting interaction.

Quality of Life Additions[]

  • M16A4 folding sights are now repairable with toolbox
  • Bonfires and fireplaces can now be crafted with both dirt and clean rags.
  • Reduced the range of where you can start defusing suicide puppets.
  • Players can now damage signs with melee weapons.
  • Hatchets are now repairable with grinding stones.

Admin Commands[]

  • Logs will now show traps when activated not every time they deal damage.
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