Update 06-13-18 | |
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Quick Info | |
Build | 0.1.13.5709 |
Date | June 13, 2018 |
Size | 7.2 GB |
Social | |
Chronology | |
Previous | 0.1.13.5679 |
Next | 0.1.14.6149 |
This is a pre-release version of SCUM. | |
These notes were not intended to be made public and may be incomplete or unclear. |
- Editing Items Tags/Rarity
- Forgott to include some animations
- Made AimOffset for deer - Made animals look at stimulus source in alert mode - Imporved Observe mode (now has 3 sight ...
- When equiped, handgun will not be placed on holster slots, but on next free quick access bar slot
- Added kar98k fire chamber animations
- Fix for getting stuck if minimized while cutting down a tree
- Fix waist bag small and add backpack 02
- Bug fixes
- Updated deer alerted animation
- Fixed 'declaration hides previous local declaration' warning
- Fixed dropping torch when lighting it - Fixed underwater torch
- Added Improvised crossbow-Fix
- Urinating animation fixes
- Editing Items Tags/Rarity
- Editing Items Tags/Rarity
- Edditing itmes tags and rarity
- Updated Skeleton
- Updated alerted animation
- Disabled prisoner rotation in character creator
- Added sheep idle sound
- Urinate animation fixes
- Fix backpack LOD
- Muted prisoner sounds in menus
- Added small waterfall sound
- Adjusted defecate animation camera TP bone
- Item spawning experiments
- Fixed goat perception angle and melee attack hit detection markers - Added Donkey hit react - Fixed StackOverflow cras...
- Added Player_Sound_Level RTPC to control volume of player sounds
- Huge idle server and server with players CPU optimization
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