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Scum Wiki
Explore
Main Page
All Pages
Interactive Maps
Game Mechanics
Controls/Keybinds
Character Creation
Stats
Skills
Metabolism
In-Game Activities
Crafting
Base Building
Fishing
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Trading
SCUM Island
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POI's
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Scum Wiki
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2,526
pages
Explore
Main Page
All Pages
Interactive Maps
Game Mechanics
Controls/Keybinds
Character Creation
Stats
Skills
Metabolism
In-Game Activities
Crafting
Base Building
Fishing
Sailing
Trading
SCUM Island
Locations
Traders
Cities
POI's
Bunkers
Equipment
Clothing
Tools
Weapons
Vehicles
Items
Medical
Food
Materials
Enemies
Puppets
Sentries
Drones
Players
Animals
Community
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Update 06-02-22
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Update 06-02-22
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== Bug Fixes == *Fixed the bug where you couldn't refuel the boats at certain gas stations. *Fixed the bug where you wouldn't get foot abrasions and shoes wouldn't lose durability while mounted on a wheelbarrow. *Fixed the bug where rabbits and chickens would react to drones. *Fixed the bug where you would have ammo stack 0/20, 0/30. *Fixed the bug where you could choose head option number 7 in character creation menu. *Fixed the bug where swapping back seats while the vehicle is moving would cause the player that is swapping seats to move outside the vehicle. *Fixed the bug where base building doors would be visible from a large distance. *Fixed the bug where the killbox host wasn't saying quotes. *Fixed the bug where players wouldn't get unsilenced after their silence duration has expired. *Fixed the bug where using the "#listsilencedplayers true" command with no silenced players would cause a fatal error. *Fixed the bug where re-equippig one of the dirty items would cause all of the clothes to look clean. *Fixed the bug where items would sometimes disappear upon holstering them. *Fixed the bug where items would sometimes go in the wrong holster. *Fixed the bug where the prisoner would respawn inside the upgraded bed. *Fixed the bug that would show the player interactions with explosive traps which are not implemented yet. *Fixed the bug where the wheelbarrow would launch into the air on low FPS. *Fixed the bug where the prisoner would get stuck doing an animation while uncrafting bundles. *Fixed the bug where the prisoner could respawn on destroyed shelter. *Fixed the bug where double-clicking ammunition from the vicinity into your inventory wouldn't stack ammo correctly and would sometimes consume extra ammo. *Fixed the bug that would cause the number of remaining uses of an item in a chest to be displayed incorrectly in the treatment panel. *Level design fixes.
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