Scum Wiki

See something missing or incorrect? Let us know on our new Discord server!

READ MORE

Scum Wiki
Advertisement

This article is an orphan, meaning it is not linked to anywhere else on the wiki. You can help Scum Wiki by adding a link to this page "Traps" elsewhere on the Wiki.


This page is a candidate for deletion.
Reason: "No reason has been provided"

Lethal Traps[]

Non-Lethal Traps[]


Trap Details
Trap Triggers Lethal Deals Damage Active on Inactive on
Barbed Spike Trap More than once No Yes Crafted Destroyed (doesn't appear in mines.log)
Fireworks Alarm Once No No Armed Disarmed / Triggered
Silent Alarm Once No No Armed Disarmed / Triggered
Flare Alarm Once No No Armed Disarmed / Triggered
Stake Pit Once Yes Yes Armed Disarmed / Triggered
Anti-personnel mine Once Yes Yes Armed Disarmed / Triggered


See also[]

  • Laser Detonator Laser Detonator
  • Motion Sensor Detonator Motion Sensor Detonator


Change History[]

Update 03-31-21 Mines are now always triggered when walking over them.
Update 03-02-21 Mines now decay after 10 days when inside friendly flag area.

Mines now decay faster when outside friendly flag area.

Mines now activate on anyone when outside friendly flag area.

Update 06-25-20 Added Fireworks, Flare, and Silent alarm


Advertisement