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(Created page with "{{Infobox Updates | build = 0.1.11.388 | date = February 22, 2018 | size = 785.8 MB | previousupdate = 0.1.11.350 | nextupdate = Update 03-05-18|0.1.11.4...")
 
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<includeonly>{{infobox start|{{{class|}}}}}
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{{Infobox Updates
 
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{{infobox header
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| build = 0.1.11.388
 
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| name = {{{name|{{PAGENAME}}}}}
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| date = February 22, 2018
 
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| size = 785.8 MB
 
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| previousupdate = [[Update 02-15-18|0.1.11.350]]
 
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| nextupdate = [[Update 03-05-18|0.1.11.400]]
 
 
}}
 
}}
   
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{{infobox section|Quick Info}}
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'''This is a pre-release version'''
 
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{{infobox row|Build|{{{build|}}}|{{{build|}}}}}
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{{infobox row|Date|{{{date|}}}|{{{date|}}}}}
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* Missing assets fix
 
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{{infobox row|Size|{{{size|}}}|{{{size|}}}}}
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* Added Gym elements/meshes ( SM_Bench_Press_01 , SM_Pull_Up_Bar_01 , SM_Weights_Holder_01 , SM_Dumbbell_8kg_01 , SM_Dumb...
 
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{{infobox row|Wipe|{{{characterwipe|}}}|{{{characterwipe|}}}}}
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* New cheat command regarding skill and experience: SetStrength, SetConstitution, SetDexterity, SetInteligence, SetSkill...
 
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{{infobox section|Social}}
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* Assigned required properties on magazines for AK and Dragunov
 
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{{infobox row|Twitter|{{{twitter|}}}|{{{twitter|}}}}}
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* Assigned required properties on ammunition assets
 
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{{infobox row|Reddit|{{{reddit|}}}|{{{reddit|}}}}}
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* Grenade fixes
 
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{{infobox row|Steam|{{{steam|}}}|{{{steam|}}}}}
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* Apatija A1 distant city fix
 
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{{infobox section|Chronology}}
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* BUG fix. White roofs on A1 Apatije distant city
 
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{{infobox row|Previous|{{{previousupdate|}}}|{{{previousupdate|}}}}}
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* Edited dist city Prkno
 
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{{infobox row|Next|{{{nextupdate|}}}|{{{nextupdate|}}}}}
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* Fixed terain spikes on Landscape_C_2_4
 
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{{infobox end}}</includeonly>
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* Added concrete blocks on the end of the road of Power Plant
 
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<noinclude>
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* Made grenade spawners
 
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{{doc}}
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* Added granades to spawners, and adjustes military spawners
 
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[[Category:Infobox templates]]</noinclude>
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* 2 more backpacks can be crafted
 
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* Adjusted ladder climb fingers
 
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* Fixed Rifle twerking
 
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* Created LODs 1/2/3 for continental door frame 02
 
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* 98k karabiner reload animations update
 
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* Adjusted climb ladders animations
 
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* Fixed pistol jog walk grip
 
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* Added marine cap icons
 
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* CHopping animals into meat in stages.
 
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* Icons for animal parts.
 
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* Added pistol animation corrections
 
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* Added M9 pistol
 
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* Fix raincoat
 
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* Modified link between skills and attributes
 
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* Tweaked blend out time on StandGeneralUse_Montage
 
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* Boxing animations retargeting
 
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* Added new Beretta mesh
 
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* Edit clothes
 
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* (FIXED) Bug 1335: Prisoner is sliding if on the ladder and first step is beneath the floor
 
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* M1 and 98k reload animations
 
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* (FIXED) Bug 1333: TP camera is out of place when climbing ladder
 
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* Remved SM_CemeteryGates_2 mesh in B_4_Murvica
 
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* Bug fix (fixed player interaction with ladder on HuntingStand in B_3_Military_base)
 
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* Bug fix (added outside stairs to house in B_2_Golubovec)
 
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* Added game events GUI to the tab menu
 
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* Disabled inventory toggling when aiming down the sights & using scope
 
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* Deleted extra mesh on The_Island map (SM_CemeteryGates_2)
 
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* Bug fix from testers (fixed floating objects in C_4_Porat_b, edit terrain on ruins in Landscape_C_4_4, change directio...
 
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* Skill bonuses / modifiers are now affected by current attribute value - Constitution attribute now affects fesces gene...
 
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* Bug fix from testers (removed grass and bushes in building on A_1_3 map)
 
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* M1 Garand animations update
 
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* Created LOD 1/2/3 for Police metal door 01 and frame
 
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* Item spawn chance is now 2 times bigger
 
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* Some collision primitives where out of place in SM_MERGED_Windows_Door_frames.uasset
 
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* Fixed bug with detached wepons/items in hands for simulated proxy on initial replication - Fixed bug with quick access...
 
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* Changed game event barrier color
 
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* Added test event at Prkno
 
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* Stamina is now 50% bigger
 
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* Adjusted pistol walk-jog animations
 
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* Updated pistol walk/run
 
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* Created LOD 1/2/3 for Contnental Door 02 A/B
 
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* Bug fix Landscape_C_2_4 (edited terrain on top of the dam)
 
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* UV fix on Dam top
 
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* Added ragdoll corpse mesh replication, added game event manager to island
 
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* Updated pistol jog animations
 
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* Added rifle equip/unequip as pistol animations
 
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* Added new mech animations
 
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* Edited Windows map
 
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* Fixed SM_WoodenLogCabin_01 LOD and collision problem
 
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* Created LOD 1/2/3 for Continental Doors and frames 01/03/05/06
 
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* Bug fix (lod4 edit top barrier for collision to enable vault)
 
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* Fixing Discort testing team bugs
 
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* Fixed bug when prisoner was unable to interact with environment using context menu
 
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* Fixed SM_Shelter_01 collision , fixed LOD malfunction od SM_Toast_01 and SM_Charcoal_01, fixed cul distance on BP_Klet_...
 
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* Fixed SM_Shelter_01 collision , fixed LOD malfunction od SM_Toast_01 and SM_Charcoal_01, fixed cul distance on BP_Klet_...
 
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* Bug fix (edited simple collision for bullet holes)
 
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* Bug fix (rail bridge removed shadow of gravel material because parallax shading problem, inverted scale to + 1 because...
 
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* Fixing Discort terain team bugs
 
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* Fixed Collison on Propane Tank
 
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* Adding team options/icons
 
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* Edited distance of radiator in Continental House 02 BP - Edited Merged windows for vault for police side object - Edit...
 
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* Ak47 animations update
 
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* AK47 reload animations update
 
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* Fixed bug with weapon attachments not being deleted on player logout - Fixed bug with weapon attachments ownership
 
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* Dragunov reload animations update
 
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* Edited Prkno distan city models
 
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* Edited Windows for vaulting in Police Side Object
 
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* Added Window marker in Police Side Object BP
 
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* Editing vomiting
 
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* Changed phys material to correct one for M_Wooden_Floor_04_inst
 
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* Metal Door 01 edited mesh and UV, LODs
 
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* Garage windows created LODs
 
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* Created new radiator for continental houses, and replaced old
 
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* Grenade and flashbang sounds
 
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* Vomiting animation update
 
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* Added Game Event Transport class
 
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* Cleaned prisoner skeleton
 
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* Shovel icons and weight adjusted
 
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* Disabled iterative chopping on animals in preparation for skinning/gutting/chopping
 
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* Wolf needs to be chopped in stages now to get useable meat.
 
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* Vomiting animation update
 
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{{Nav_Updates}}
 
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[[Category:Updates]]
 

Revision as of 15:49, 19 April 2019


Template-info Documentation

This is an infobox template for any Updates.

Usage

{{Infobox_Updates
| build = 
| date = 
| size = 
| character wipe = 
| previousupdate = 
| nextupdate = 
| twitter = 
| reddit = 
| steam = 
}}

Example

Infobox Updates
Quick Info
Build 0.00.000.0000
Date January 29, 1969
Size 10.00GB
Social
Twitter link
Reddit link
Steam link
Chronology
Previous January 28, 1969
Next January 30, 1969


{{Infobox_Updates
| build = 0.00.000.0000
| date = January 29, 1969
| size = 10.00GB
| character wipe = No
| previousupdate = January 28, 1969
| nextupdate = January 30, 1969
| twitter = link
| reddit = link
| steam = link
}}