Positive Effects[ | ]
- Reload time reduction.
- Single round chambering speed.
- Reduced time to aim-down-sight.
- Reduced weapon sway while aiming down sight.
- Reduced recoil.
- Tightness of crosshair while not aiming down sight.
- Reduced stamina drain while aiming down sight.
- Note: Also see how endurance affects stamina.
Negative Effects[ | ]
- Fame point gain rate is significantly reduced with higher rifle skill levels.
Leveling[ | ]
The rifle skill can be leveled up by:
- Shooting/killing animals, players, or puppets.
- Note: Shooting while standing will give more experience than easier stances, like crouching or laying prone.
- Reloading
- Note: Experience is only gained if a round is fired before reloading. The round does not have to hit a target.
- Crafting improvised rails and suppressors.
The skill level can only be increased if the player has enough points in their strength attribute to allow it.
- Basic: 1 STR required
- Medium: 2 STR required
- Advanced: 3.0 STR required
Misconceptions[ | ]
The rifle skill does not affect:
- Speed of ranging, windage calculations, and any additional information displayed inside of certain sights. This is determined by the sniping skill.
External links[ | ]
Player testing[ | ]
As of SCUM 0.6.19,
Tested using STR 2, Rifle skill None
- There appears to be a point penalty for headshots using shotguns and rifles but not for crossbows.
- You get more points the closer you are to the head without hitting the head. For points go for the neck, then chest, then arms/legs.
- Kneeling gives ~20-30% less points than standing
- Prone gives ~35-40% less points than standing
Crossbows - Bodyshot vs Headshot points using wooden bolt
- 303-450 blackhawk crossbow
- 312-460 Rat-a-tat auto-crossbow
- 322-460 improvised crossbow
Rifles - Headshot vs Bodyshot points using crafted ammo
- 130-209 mp5
- 166-244 AKM
- 160-249 m82
- 253-278 ak-15
- 250-292 m16
- 243-331 ak47
- 248-334 m1 garand
- 331-409 UMP-45
- 431-457 Kar98
- 293-501 mk18
- 170-544 AS Val
- 457-673 SVD
- 448-687 RPK
- 594-1050 Hunter 85
Shotguns - Headshot vs Bodyshot points using crafted ammo
- 66-159 sawed off m1887, appears to have the fastest reload speed
- 141-164 sdass
- 126-173 m1887
- 152-177 improvised shotgun
- 102-196 TEC01 409
- 153-208 DT11B
Given the current Rifle points scale
- Basic 10000
- Medium 100000
- Advanced 1000000
Using the sawed off m1887 with an average 113 points per kill
- 89 kills to Basic
- 885 kills to Medium
- 8850 kills to Advanced
Using the Hunter 85 with an average 822 points per kill
- 13 kills to Basic
- 122 kills to Medium
- 1217 kills to Advanced
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