Positive Effects[]
- Holstering and equipping speed.
- Reloading speed.
- Reduced sway at full draw.
- Delayed removal of first-person crosshair while drawn.
Negative Effects[]
- Fame point gain rate is significantly reduced with higher archery skill levels.
Leveling[]
The archery skill can be leveled up by:
- Successfully landing shots on animals, mechanoids, players, and puppets.
- Note: firing arrows at crafted targets does not increase skill level.
- Crafting wooden arrows with stone tips, metal tips, and feathers.
The skill level can only be increased if the player has enough points in their strength attribute to allow it.
- Basic: 0.5 STR required
- Medium: 1.5 STR required
- Advanced: 3.0 STR required
Misconceptions[]
The archery skill does not affect:
- Ability to draw higher draw weight bows. This is dependent on the strength attribute.
Player testing[]
As of SCUM 0.6.19,
The Archery point system is as follows
- 10000 Basic
- 100000 Medium
- 1000000 Advanced
Testing using STR 2, Archery Basic
- 460-690 points using improvised bow #20 and wooden arrow
- 305-451 points using improvised bow #20 and stone arrow
- 304-450 points using improvised bow #20 and metal arrow
- 303-455 points using improvised bow #20 and explosive wooden arrow
- 303-451 points using improvised bow #20 and explosive metal arrow
- 455-686 points using improvised bow #35 and wooden arrow
- 455-683 points using recurve bow #40 and wooden arrow
- 302-448 points using compound bow #50 and wooden arrow
- 295-438 points using compound bow #50 and stone arrow
- 294-439 points using compound bow #50 and metal arrow
- 299-447 points using compound bow #50 and explosive wooden arrow
- 299-447 points using compound bow #50 and explosive metal arrow
Using the highest point setup, improvised bow w/wooden arrow,
- 22 body kills or 15 headshots to reach basic
- 218 body kills or 145 headshots to reach medium
- 2,174 body kills or 1,450 headshots to reach advanced
Using the lowest point setup, compound bow w/wooden arrow stone tip
- 34 body kills or 23 headshots to reach basic
- 339 body kills or 229 headshots to reach medium
- 3,390 body kills or 2,284 headshots to reach advanced
From this we learn,
- Headshots give 48% more points than body shots
- Using a improvised bow w/wooden arrow gives 53% more points than compound bow w/wooden arrow stone tip
- # of points awarded is the same regardless of puppet/animal as long as you kill it. No death, no points.
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