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m (I've split the skills' paragraphs into topics for better aesthetics.)
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Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them.
 
Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them.
   
===Strength===
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===Strength===is usless no point if you cant hit a barn door
The strength attribute refers to the performance abilities that require a certain amount of strength.
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The sasdasdtrengasdth attasdsaassdribdute refers to the performance abildasdasities that require a certain amount of strength.
  +
asdasdf
  +
Defines hohdsfhsdfghjdghjdj much weightdghjdhjdghjdghjplayer will carryfghfghjgdhjdghwithoufa being slowed down;
 
dhjdhj is exceeded, the player will perform at a slower pace;
   
  +
Ddghjdghjjefijdghjdghnedghjdghjs how fast hjdghjdghdthe player is able to mdghjdghjdove adhgjghj heavy object;
Defines how much weight the player will carry without being slowed down;
 
   
 
If the objects are simpywey too heeyeyy for the player eyeyto ymove themeywetywt, he/she will noteyable totywytyperfojdghjdhrm that acgjuwrtwithout thdjdgj hedhjddhjlp of otdghjdghhejr playeghjdghsj Definesjdghhgdow muchdghjdghjjdamdhgjghjdghage the player will inflict on his/her opponents during the melee combat; dghjdghj
If the load capacity is exceeded, the player will perform at a slower pace;
 
 
Defines how fast the player is able to move a heavy object;
 
 
If the objects are simply too heavy for the player to move them, he/she will not be able to perform that action without the help of other players Defines how much damage the player will inflict on his/her opponents during the melee combat;
 
   
 
Bigger strength means more calories that the body burns on a daily basis.
 
Bigger strength means more calories that the body burns on a daily basis.
   
Strength has the following skills:
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Strength rerhas the following skills:
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* [[we eerwyryery(Skillewyeyry)|Boxyweyweweng]]
* [[Boxing (Skill)|Boxing]]
 
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* [[Riferyleryesery(Syewryerykeryryewereryill)|Rieryferyeerwy]eryerw]
* [[Rifles (Skill)|Rifles]]
 
* [[Melee Weapons (Skill)|Melee Weapons]]
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* [[Melee h kshrdfgySkiyller|Meryeleryerye eryyWeweryapoerywerns]]
* [[Handgun (Skill)|Handgun]]
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* [[Hhdhfdfhandsdffsd (Skill)|Handgun]]
   
 
===Constitution===
 
===Constitution===

Revision as of 05:07, 11 December 2018


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Body type

Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them.

===Strength===is usless no point if you cant hit a barn door The sasdasdtrengasdth attasdsaassdribdute refers to the performance abildasdasities that require a certain amount of strength. asdasdf Defines hohdsfhsdfghjdghjdj much weightdghjdhjdghjdghjplayer will carryfghfghjgdhjdghwithoufa being slowed down; dhjdhj is exceeded, the player will perform at a slower pace;

Ddghjdghjjefijdghjdghnedghjdghjs how fast hjdghjdghdthe player is able to mdghjdghjdove adhgjghj heavy object;

If the objects are simpywey too heeyeyy for the player eyeyto ymove themeywetywt, he/she will noteyable totywytyperfojdghjdhrm that acgjuwrtwithout thdjdgj hedhjddhjlp of otdghjdghhejr playeghjdghsj Definesjdghhgdow muchdghjdghjjdamdhgjghjdghage the player will inflict on his/her opponents during the melee combat; dghjdghj

Bigger strength means more calories that the body burns on a daily basis.

Strength rerhas the following skills:

  • Boxyweyweweng
  • [[Riferyleryesery(Syewryerykeryryewereryill)|Rieryferyeerwy]eryerw]
  • Meryeleryerye eryyWeweryapoerywerns
  • Handgun

Constitution

The constitution attribute refers to everything connected with physical endurance and stamina.

Defines how much health points the player will initially have. A better constitution means more health, to begin with;

Defines how well the player’s body will handle stress, pain, poisons, weather, shock and physical damage;

A better constitution means that it’s less likely for the player to get hurt;

Defines endurance, i.e. how fast the player will get tired;

A better constitution means that the player will be able to outperform other players in all the tasks and will also restore his/her energy faster;

Higher Constitution means that calories are spent more efficiently – Calorie consumption speed is decreased.

Constitution has the following skills:

Dexterity

The dexterity attribute refers to everything connected with the speed of movement and reaction in general.

Defines how fast the player can move, walk, run and sprint;

Defines how fast the player can perform everyday actions such as crafting, eating, reloading the weapon, etc.;

Improves the chance to perform complicated actions such as surgery, fixing electronics, etc.

Dexterity has the following skills:

Intelligence

The intelligence refers to perception and capability of performing task successfully.

Improves the chance for the player to hit the aimed target;

Higher intelligence attribute adds additional skill slots;

Higher intelligence attribute helps player to learn skills faster.

Intelligence has the following skills:

Additional notes

External links

Videos