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Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them. |
Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them. |
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− | ===Strength=== |
+ | ===Strength===is usless no point if you cant hit a barn door |
− | The |
+ | The sasdasdtrengasdth attasdsaassdribdute refers to the performance abildasdasities that require a certain amount of strength. |
+ | asdasdf |
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+ | Defines hohdsfhsdfghjdghjdj much weightdghjdhjdghjdghjplayer will carryfghfghjgdhjdghwithoufa being slowed down; |
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⚫ | |||
+ | Ddghjdghjjefijdghjdghnedghjdghjs how fast hjdghjdghdthe player is able to mdghjdghjdove adhgjghj heavy object; |
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− | Defines how much weight the player will carry without being slowed down; |
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⚫ | If the objects are simpywey too heeyeyy for the player eyeyto ymove themeywetywt, he/she will noteyable totywytyperfojdghjdhrm that acgjuwrtwithout thdjdgj hedhjddhjlp of otdghjdghhejr playeghjdghsj Definesjdghhgdow muchdghjdghjjdamdhgjghjdghage the player will inflict on his/her opponents during the melee combat; dghjdghj |
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⚫ | |||
− | |||
− | Defines how fast the player is able to move a heavy object; |
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− | |||
⚫ | |||
Bigger strength means more calories that the body burns on a daily basis. |
Bigger strength means more calories that the body burns on a daily basis. |
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− | Strength |
+ | Strength rerhas the following skills: |
+ | * [[we eerwyryery(Skillewyeyry)|Boxyweyweweng]] |
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− | * [[Boxing (Skill)|Boxing]] |
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+ | * [[Riferyleryesery(Syewryerykeryryewereryill)|Rieryferyeerwy]eryerw] |
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− | * [[Rifles (Skill)|Rifles]] |
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− | * [[Melee |
+ | * [[Melee h kshrdfgySkiyller|Meryeleryerye eryyWeweryapoerywerns]] |
− | * [[ |
+ | * [[Hhdhfdfhandsdffsd (Skill)|Handgun]] |
===Constitution=== |
===Constitution=== |
Revision as of 05:07, 11 December 2018
This article is a stub. You can help Scum Wiki by expanding it. |
Body type
Your character's attributes are divided into 4 categories, all of which are determined by the customization triangle during creation and will evolve over time as you play. Each of these attributes has skills associated with them.
===Strength===is usless no point if you cant hit a barn door The sasdasdtrengasdth attasdsaassdribdute refers to the performance abildasdasities that require a certain amount of strength. asdasdf Defines hohdsfhsdfghjdghjdj much weightdghjdhjdghjdghjplayer will carryfghfghjgdhjdghwithoufa being slowed down; dhjdhj is exceeded, the player will perform at a slower pace;
Ddghjdghjjefijdghjdghnedghjdghjs how fast hjdghjdghdthe player is able to mdghjdghjdove adhgjghj heavy object;
If the objects are simpywey too heeyeyy for the player eyeyto ymove themeywetywt, he/she will noteyable totywytyperfojdghjdhrm that acgjuwrtwithout thdjdgj hedhjddhjlp of otdghjdghhejr playeghjdghsj Definesjdghhgdow muchdghjdghjjdamdhgjghjdghage the player will inflict on his/her opponents during the melee combat; dghjdghj
Bigger strength means more calories that the body burns on a daily basis.
Strength rerhas the following skills:
- Boxyweyweweng
- [[Riferyleryesery(Syewryerykeryryewereryill)|Rieryferyeerwy]eryerw]
- Meryeleryerye eryyWeweryapoerywerns
- Handgun
Constitution
The constitution attribute refers to everything connected with physical endurance and stamina.
Defines how much health points the player will initially have. A better constitution means more health, to begin with;
Defines how well the player’s body will handle stress, pain, poisons, weather, shock and physical damage;
A better constitution means that it’s less likely for the player to get hurt;
Defines endurance, i.e. how fast the player will get tired;
A better constitution means that the player will be able to outperform other players in all the tasks and will also restore his/her energy faster;
Higher Constitution means that calories are spent more efficiently – Calorie consumption speed is decreased.
Constitution has the following skills:
Dexterity
The dexterity attribute refers to everything connected with the speed of movement and reaction in general.
Defines how fast the player can move, walk, run and sprint;
Defines how fast the player can perform everyday actions such as crafting, eating, reloading the weapon, etc.;
Improves the chance to perform complicated actions such as surgery, fixing electronics, etc.
Dexterity has the following skills:
- Stealth
- Throwing
Intelligence
The intelligence refers to perception and capability of performing task successfully.
Improves the chance for the player to hit the aimed target;
Higher intelligence attribute adds additional skill slots;
Higher intelligence attribute helps player to learn skills faster.
Intelligence has the following skills:
Additional notes
External links
- Scum news, Character Customization, Jan 13, 2017
- Scum news, Character creation & Customization [Pre-alpha], Jun 5, 2018