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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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Your character's attributes are divided into four categories, all of which will evolve over time as you play. Each of these attributes have skills associated with them.
Strength[]
Overview[]
Strength is the physical power of a person, typically measured by how much you can push, pull or lift a physical object.
Is raised by:[]
- proper protein intake,
- executing actions under a load
Is lowered by:[]
- protein deficiency,
- loss of muscle mass
It influences:[]
- carry weight
- melee damage
- calorie burning
Ranges from 1 to 8
Skills:[]
- The following skills are currently unavailable:
- Heavy Weapons
- Weapons Throwing
Change History[]
Update 08-20-21 | Strength gain now reduces if strength is above 4 and reduces further as STR approaches maximum |
Constitution[]
Overview[]
Constitution or body type defines everything connected with physical endurance and stamina.
Is raised by:[]
- moving in general
- walking
- running
- swimming
- etc.
Is lowered by:[]
- not moving,
- staying still for longer periods of time
Effects:[]
- health points
- stamina
- damage and status (shock, poison, etc.) resistances
- immune system
- calorie and water consumption efficiency
- Initial duration of Painkiller effect is determined by constitution attribute (1 minute x CON)
- Number of Painkillers able to be consumed before forced defecation
Ranges from 1 to 5
Skills[]
- The following skills are currently unavailable:
- Swimming
- Resistance
Dexterity[]
Overview[]
Dexterity determines how skillful you are in performing everyday and/or complicated actions.
Is raised by:[]
- calorie deficiency (losing weight)
Is lowered by:[]
- calorie sufficiency (gaining weight)
It influences:[]
- movement speed
- action speed
- crafting
- eating
- reloading
Ranges from 1 to 5
Skills:[]
- Thievery
- Driving
- Stealth
- Throwing
- Demolition
- Motorcycling
- Piloting
- The following skills are currently unavailable:
- Sailing
- Climbing
- Pick Locks/Pockets
Intelligence[]
Overview[]
Intelligence is the capability of perception and successfully performing tasks.
Currently, it can not be raised nor lowered.
It influences:[]
- squad size limit (if you are the leader)
Ranges from 1 to 5
Skills:[]
- The following skills are currently unavailable:
Change History[]
Hellriders Update | Reworked Core Attributes |
Update 06-10-20 | Added constitution effects on painkillers |