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| [[#VisualizeBulletTrajectories|VisualizeBulletTrajectories <true/false>]] || Displays a physical bullet path behind every round fired.
 
| [[#VisualizeBulletTrajectories|VisualizeBulletTrajectories <true/false>]] || Displays a physical bullet path behind every round fired.
 
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| [[#SetGodMode|SetGodMode <0-1>]] || Toggle good mode.
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| [[#SetGodMode|SetGodMode <true/false>]] || Toggle good mode.
 
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Revision as of 13:45, 10 September 2019

Admin Commands, also called console commands or cheats, are tools that users with administrator privileges can use to modify the game.

Using commands

Commands are input in the chat window, opened with T. All commands must be prefixed with # but are otherwise entered like normal chat messages. Command names, item ids, and npc ids are not case-sensitive.

Admin commands on private servers are done using a [whitelist of Steam64IDs] that are allowed to use the commands.

Short list of commands

Click any command to jump to its detailed description. Brackets [ ] denote optional arguments.

Command Description
# Shows you all admin commands
ListPlayers Lists the current players with Steam64ID, Steam names and character names
Kick <player> Kick a player from your server
Ban <player> Ban a player from your server
Location <player> Returns the position of the selected player
ListItems <item> [<filter>] Displays a list of items that can be spawned, with an optional filter.
ListCharacters <character> [<filter>] Displays a list of characters that can be spawned, with an optional filter.
ListVehicles <vehicle> [<filter>] Displays a list of vehicles that can be spawned, with an optional filter.
SpawnItem <Asset> <Count> Spawn a specific item floating in the air in front of you. See Item IDs or use #ListItems for a list of items.
SpawnCharacter <Asset> <Count> Spawn a specific NPC in front of you. See NPC IDs or use #ListCharacter for a list of NPCs.
SpawnVehicle <Asset> Spawn a specific NPC in front of you. See Vehicle IDs or use #ListVehicle for a list of vehicles.
Teleport <player> [<X> <Y> <Z>] Teleports a specified player to given coordinates, or to you if no coordinates are given.
TeleportTo <player> Teleports you near the specified player.
SetFamePoints <value> [<player>] Sets fame points of a player to the specified value. If second argument is not provided, sets your own fame points.
SetFamePointsToAllOnline <value> Sets fame points of all online players to the specified value.
SetFamePointsToAll <value> Sets fame points of all players online and offline to the specified value.
SetTime <0-24> Sets time of day.
SetWeather <0-1> Toggle clear or stormy weather.
VisualizeBulletTrajectories <true/false> Displays a physical bullet path behind every round fired.
SetGodMode <true/false> Toggle good mode.

Detailed list of commands

#

Shows you all admincommands

Usage

#



ListPlayers

Lists the current players with Steam64ID, Steam names and character names

Usage

#ListPlayers



Kick

Kick a player from your server

Usage

#Kick <player>

Parameter Data Type Description
player Various The player to kick. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.



Ban

Ban a player from your server

Usage

#Ban <player>

Parameter Data Type Description
player Various The player to ban. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.



Location

Returns the position of the selected player

Usage

#Location <player>

Parameter Data Type Description
player Various The player to find. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.



ListItems

Displays a list of items that can be spawned.

Usage

#ListItems <item|character> [<filter>]

Parameter Data Type Description
filter String Optional. Will only display Item IDs that have the given string in them.



ListCharacters

Displays a list of characters that can be spawned.

Usage

#ListCharacters <item|character> [<filter>]

Parameter Data Type Description
filter String Optional. Will only display Item IDs that have the given string in them.



ListVehicles

Displays a list of characters that can be spawned.

Usage

#ListVehicles <item|vehicle> [<filter>]

Parameter Data Type Description
filter String Optional. Will only display Item IDs that have the given string in them.



SpawnItem

Spawn a specific item floating in the air in front of you.

Usage

#SpawnItem <Asset> <Count>

Parameter Data Type Description
Asset String The ID of the item you want to spawn.
Count Integer The amount of the item to spawn.



SpawnCharacter

Spawn a specific NPC in front of you.

Usage

#SpawnCharacter <Asset> <Count>

Parameter Data Type Description
Asset String The ID of the NPC to spawn.
Count Integer The amount of the NPC to spawn.



SpawnVehicle

Spawn a specific vehicle in front of you.

Usage

#SpawnVehicle <Asset>

Parameter Data Type Description
Asset String The ID of the vehicle to spawn.



Teleport

Coordinate map

Each colored square is 100,000 x 100,000 units. An interactive version of this map can be found here

Teleports you to a specified location.

Usage

#Teleport <player> <X> <Y> <Z>

Parameter Data Type Description
player Various The player to teleport to. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.
X, Y, Z Float The X, Y, and Z coordinates to teleport to, with X being inverted longitude, y being latitude, and z being altitude.

Coordinates are given in units, and the map is roughly 1,200,000 units squared, with a spot a bit right and down of the grid center being 0,0. When teleporting, if the altitude you give is below the terrain, you will be placed at ground level. As such, Z can usually be specified as 0 unless you have reason to try to teleport in the sky.

You can use this interactive map to easy get coordinates for teleporting, by right-clicking on the map.



TeleportTo

Teleports you near the specified player.

Usage

#TeleportTo <player>

Parameter Data Type Description
player Various The player to teleport to. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.



SetFamePoints

Sets fame points of a player to the specified value. If second argument is not provided, sets your own fame points.

Usage

#SetFamePoints <value> [<player>]

Parameter Data Type Description
value Integer The value to change their fame points to
player Various The player to target. This can be specified as their SteamID64, their Steam name, or their character name. Use #ListPlayers first to get this information.



SetFamePointsToAllOnline

Sets fame points of all online players to the specified value.

Usage

#SetFamePointsToAllOnline <value>

Parameter Data Type Description
value Integer The value to change every online players fame points to.



SetFamePointsToAll

Sets fame points of all players, online and offline to the specified value.

Usage

#SetFamePointsToAll <value>

Parameter Data Type Description
value Integer The value to change every players fame points to.



SetTime

Sets time of day.

Usage

#SetTime <0-24>

Parameter Data Type Description
value Integer 0 = 12:00am, 6 = 6:00am, 12 = 12:00pm, 18 = 6:00pm, 24 = 12:00am



SetWeather

Toggle between clear and stormy weather.

Usage

#SetWeather <0-1>

Parameter Data Type Description
value Integer 0 = Clear Weather, 1 = Wind/Fog/Rain



VisualizeBulletTrajectories

Displays a physical bullet path behind every round fired.

Usage

#VisualizeBulletTrajectories <true/false>

Parameter Data Type Description
<true/false> String true = visualization on, false = visualization off.

See also