Update 01-31-19


 * Fixed a bug where sometimes it was still possible to drag and drop crates through doors and walls.


 * Implemented clipping prevention for third person views. Should solve issues with picking up items through walls by using camera clipping, and being able to see outside some buildings through walls.


 * Fixed a bug where you were not able to patch wounds in events.


 * Fixed a bug where you had to request patching wounds twice if they had an item in hands.


 * Fixed a bug where when you holstered a weapon while scoping the FoV multiplier would become incorrect.


 * Fixed a bug where when you exited a vehicle beside a thin wall you would sometimes clip through it.


 * Fixed a bug where items wouldn't be draggable and visible in vicinity if near a window


 * Fixed a bug where you would get stuck with scoping overlay if an event was entered while scoping.


 * Fixed a bug where sometimes when in car other people could see your holstered weapon that was clipping through the roof.


 * Fixed a bug when entering a vehicle a "ghost" backpack would spawn besides the car.


 * Fixed a bug where if you died wet you would respawn wet.


 * Fixed a bug where some items that you stored in your care after some time driving it you couldn't drag and drop it anymore.


 * Fixed a bug where if the vehicle would turn upside down you wouldn't be able to exit the vehicle.


 * Fixed a bug where cargo drops sometimes got stuck in tress, houses and other places where the player could not get to them.


 * We added some small server optimizations.