Update 11-09-18

Bug Fixes

 * Bug fix where penis would get bigger with each login.


 * Fixed bug on Hunter 85 where player would lift his torso while chambering new rounds.


 * Fixed ear position on a prisoner head.


 * Fixed a bug where some deluxe features where not available on first join. (Black shirt).


 * Fixed bug where melee weapon stops working until unequipped.


 * Fixed bug with corpse appearance in singleplayer. If you died with a slim or fat body the corpse would be a muscle body.


 * Fixed a bug where autodestruct timer for some items did not trigger and the items would stay on the island indefinitely, and could potentially cause lag and slow down frame rate.


 * Fixed banjo/guitar equip/unequip animations.


 * Improvised bow and recurve bow animation fixes.


 * Fixed a bug where all ballistic vests had the same caption and description.


 * Fixed a bug where sodium levels were replicated with lower precision than intended causing inaccurate numbers in the GUI.


 * Fixed a bug where arms mesh would sometimes disappear when unequipping clothes.


 * Interaction component won't mark objects in stencil buffer any more (Crates in naval base do not flash blue anymore).


 * Fixed a bug where urinating would lock hands and penis if interrupted.


 * Fixed a bug where it was possible to increase penis size without it affecting other attributes.


 * Possible fix for inventory side slots sometimes getting in a corrupted state (minimized, not showing what's equipped).

Quality of life Changes

 * Arrows can be stacked up to 12 now. (was 5 before)


 * Added one higher and one lower octave sounds for all musical instruments (Press Shift for higher octave, Ctrl for lower octave)


 * Created and added Arrow trail particle


 * Decreased candle heat radius


 * Increased render distance for team mate name text to 200m


 * Added near DoF when aiming down the sights


 * Increased the factor at which sodium is lost through urinating. Also this depends on the amount of fluid you lose while urinating.


 * Implemented automatically joining of ammo when added to inventory


 * Adjusted fire animation speed for M9 and Deagle for a smoother and better firing experience.


 * Puppet body gives bones now when chopped


 * Added correct weight to all arrows and adjusted stack to be destroyed if exhausted


 * Added new faster reload animations for Kar98 in events


 * Made event loadout equipment icons more visible


 * Added participation prize awarded to prisoners that stayed in the game event till its completion (10 FP)


 * Crafting will now take holstered items into account

Admin Commands

 * Implemented SetWeather admin command. The range is from 0 to 1. 0 is clear and sunny weather, 1 is full storm weather.


 * Implemented VisualizeBulletTrajectories true/false command. If you enable it you will be able to see trajectories of bullets when shoot.


 * Implemented better drone accessibility. Now you do not need to delete your character on the server to be able to play as a drone. When you are in the main menu press Ctrl + D and you will enter into the drone mode, and next time you enter a server you will play like a drone. Also the admin drone is golden so you can differentiate between NPC drones and admin drones.

This is what drone mode looks like in the menu:



Nvidia GeForce Optimization

 * Nvidia added SCUM into GeForce experience for optimization, so you can check out that as well!