Update 06-07-19

Castle Ruins

 * High in the mountains h̝̖͚̘ͥ̍ǐ͖͋͋s̪̺̪͎̜̖̬t͉͙̬͉̜̿͛͌o͚̝̤̣r͙̻̹̦̈́ͬ͒ͬ͊ͅỷ̻̲̍͆͋̾ awaits.

Attachments

 * We are finally bringing in those silencers, sights and scopes to p̮̯̲̥͐l̘̣̗̖̞̈́̉͐ͨͅḁ̹͙̅ẏ͊̒ͥ͆͆͑ with.
 * 3 improvised rails, and MP5 rail


 * Improvised scope and M1 scope


 * Various sights for various weapons, the one which stands out is the bottom left, that is a special scope for the M1


 * Improvised s̬̤̙̯͙̔ͫ̚u̞͈͙͕̞̯̪͐ͪ̽̂ͪ́̚p͈̣̣̠͕͑ṕ̺̜̪͈̹r̟̤͔͕̰̒ͤ̂eͮs̯̊s̬͈̖̐ͅors from various items.


 * Suppressors for the M82 in all color versions.


 * Various suppressors with the left two being a special suppressor for the M1 and a flash muzzle for the M1


 * Improvised suppressors reduce noise for alerting puppets by 20%, factory made by 40%, all suppressors are audible up to 500m now


 * Here you can check compatibility between all those attachments and weapons.
 * Everything that is written in red is not yet implemented

Statistics

 * Some people like to keep track of their nūͯ̃̓͑m̠̺͕̣͇̫b̎͐͆̀ě͎̂͑͌͂r̄̅̍͒̀̓͐s̀͑ͨ, and now we got you covered.

Archery

 * We l̟̦̥̩̯̀̓̿ͅỏ͔͖̮͌̈ͨv̬̿̊̽̇e̯͕̳̫̳̬͐̇̚ͅ our archery, so we did some things with the compound bow.
 * Now when you find the compound bow, find a toolbox and you will be able to adjust the draw weight exactly to your c̘̝̄ͦ̎ͯ̒͑̌h̩̺̘̣ͧ̅̊ͤ̓ͪ̆a̬̗̔̚r̫̬̯̞̟̠a͇̥̟̖̗̅̿͛ͬc̲̰̱͔̬̭͉̃̈̄̋͆t̲̟̗̩̳ͦ̓̿̿ͬ̋͆e̜̻r͇̳̥͕s preferences.
 * Also in first person there is a small dot so you can see what your picking up.

Bug Fixes

 * Fixed the bug where some holographic sights would display sniping info text.


 * Fixed the bug where character would get stuck while searching a non existent bush.


 * Fixed the bug if you have a gun with optics equipped and look through the scope and after that switch to binoculars - binoculars will display the optics interface.


 * Fixed respawn option prices not being displayed correctly if changed in server config.


 * Fixed the bug where bolts were not consumed in making a improvised hatchet.


 * Fixed the bug where you couldn't craft an improvised sword with improvised rope.


 * Fixed the bug where the broken metal pipe was not used in crafting of the improvised shotgun.


 * Fixed the bug where you could cut night vision google into rags.


 * Fixed bug where bullets would trigger hit effects when hitting detection spheres around prisoners.


 * Prisoner is no longer given prisoner clothes after respawning in events.


 * Fixed the bug where you could hear meat sizzling after eating it. Creepy.


 * Fixed a bug when you left an event, event icons would still persist on your screen.


 * Fixed bug with M82A1 when stamina is drained while scoping, it should lower the rifle down but it didn't. Now it does,

Quality Of Life Additions

 * Changed damage to horse and bear from projectile weapons, now it takes less to kill them.


 * Return six pocket slots on improvised jacket.


 * Canned food can now say 'Sealed' or 'Empty' when using Check Taste action.


 * We upped the loot that cargo drops give you. Extra motivation.


 * Added the option to leave team from circular menu actions.

Optimization Asset Fixes

 * Hitting the neck bone is now considered a headshot.


 * Corrected aim down to sights center on several rifles and attachments


 * Corrected ammo count in ammo box for .50 BMG


 * Fixed character animation in character creation screen


 * Corrected improvised bow draw 50 animations.


 * Added new animations for compound bow.


 * Added new bow icons.


 * Tweaked underground ambience audio transitions


 * Tweaked footsteps loudness