Update 03-23-18

This is a pre-release version


 * Fix clothes
 * Added CO_Chair and textures, 2 variantes
 * Added friendly fire parameter for game events
 * Drop crates
 * Fixed crash if weapon reload action sequence was null
 * Fixed bug with last fired shot
 * Exposed some magazine functions
 * Added M1 Prone&Stand ReloadEmptyStart2 animation
 * Dixed M1 reload end animation
 * Worked on Drop Zone game event logic
 * Adjusted M1 Rifle animations
 * Replaced SM_Workshop with BP_Workshop,Folder Cleanup(Medical Building,Workshop)
 * Safe Zone B_3 added.
 * Work on Drop Zone game event actors
 * Added dropship skeletal mesh
 * Added Textures Workshop Building
 * Added Drop Zone location marker
 * Worked on Drop Zone game event
 * Changed texture size for dropship
 * Fix clothes
 * Added M1 reload sequences
 * Decreased drone engine sound volume significantly
 * Fixed bug with different firing rates in TP and FP for dragunov
 * Implemented support for last shot and open chamber
 * Medium option tuned
 * Added BP_MedicBay_01
 * Added Medic bay with proper Pivot
 * Added drone vision PP
 * Add tick rate for network
 * Disabled character action requests while climbing, climbing window, and in water
 * Disabled climbing of any kind while character action is active
 * Head Explode particles remaking
 * Dix poop pants
 * Replaced SM_Supply_building with BP_Supply_Building In Safe zone
 * Adjusted Fern wind speed
 * Added new garand model and animations
 * SVD and M9 animations update
 * Fix for double items in quick access bar
 * Fixed exploit with missing particles on low settings or 0 from config
 * Added BP_SupplyBuilding,Textures,Decals
 * Removed collision from Smoke grenade particle
 * Fixed bug with reload action stuck if equipping magazine on weapon in holster
 * Fixed bug with weapon attachments when interacting with weapon in holster
 * Started work on the Drop Zone game event