Skills/Rifles

Positive Effects

 * Reload time reduction.
 * Single round chambering speed.
 * Reduced time to aim-down-sight.
 * Reduced weapon sway while aiming down sight.
 * Reduced recoil.
 * Tightness of crosshair while not aiming down sight.
 * Reduced stamina drain while aiming down sight.
 * Note: Also see how endurance effects stamina.

Negative Effects

 * Fame point gain rate is significantly reduced with higher rifle skill levels.

Leveling
The rifle skill can be leveled up by:
 * Shooting/killing animals, players, or puppets.
 * Note: Shooting while standing will give more experience than easier stances, like crouching or laying prone.


 * Reloading
 * Note: Experience is only gained if a round is fired before reloading. The round does not have to hit a target.

The skill level can only be increased if the player has enough points in their strength attribute to allow it.
 * Crafting improvised rails and suppressors.
 * Basic: 0.5 STR required
 * Medium: 1.5 STR required
 * Advanced: 3.0 STR required

Misconceptions
The rifle skill does not effect:
 * Speed of ranging, windage calculations, and any additional information displayed inside of certain sights. This is determined by the sniping skill.